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KeyCycle - Motion Tags Ep8
In episode 8 of the Motion Tags series, we will talk about KeyCycle. A KeyCycle tag is a powerful tool for when you want to make some visually stunning complex behaviors.
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Navigation: Deep links - MAD Skills
Welcome to the fourth episode in the Navigation series. In this video, Chet Haase will talk about deep links in your application.
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The ABC of Coroutines - Kotlin Vocabulary
Coroutines in Kotlin simplify asynchronous operations on Android. In this video, we explain the most common classes and functions used in coroutines. CoroutineContext, Job, Dispatchers, and much more!
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Navigation: SafeArgs - MAD Skills
Welcome to the third episode in the Navigation series.
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Now in Android: 27 - Android Studio 4.1, MAD Skills series, Kotlin vocabulary episodes, and more!
Welcome to Now in Android, your ongoing guide to what’s new and notable in the world of Android development.
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Navigation: Dialog destinations - MAD Skills
Welcome to the second episode in the Navigation series for MAD Skills. In this video, we’re going to learn how to use the Navigation component to navigate to dialog destinations.
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Delegating delegates - Kotlin Vocabulary
Delegation is a design pattern in which an object handles a request by delegating to an object called delegate. The delegate is responsible for handling the request on behalf of the original object.
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KeyAttribute - Motion Tags Ep7
In this episode of the Motion Tags series, we will talk about KeyAttribute.
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Navigation: Overview - MAD Skills
Welcome to the first episode in the Navigation series.
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Introduction to Navigation - MAD Skills
This week we’re starting a new series of videos and articles on Navigation.
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Introduction to MAD Skills
Welcome to Modern Android Development (MAD) Skills, a series of videos and articles we’re creating to teach you how to use the latest technologies of Modern Android Development to create better
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What's new in Android Studio 4.1
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Don’t argue with default arguments - Kotlin Vocabulary
If you need to overload a function instead of implementing the same function multiple times, you can use default arguments. Default arguments can be applied to constructors as well.
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5G: The Next Generation - Interview with AT&T
Android Developer interview featuring Jay Cary, VP of 5G Marketing & Development at AT&T, talking about how AT&T is leading the way in the 5G revolution and what they’ve built to excite their
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5G: The Next Generation - Interview with Tubi
Android Developer interview featuring Marios Assiotis, CTO of Tubi, talking about how Tubi is taking advantage of 5G to improve the video watching experience for users.
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Google Play Policy - Declared permissions and in-app disclosures
You may only request permissions that are necessary to implement current features or services in your app.
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Now in Android: 26 - Target API requirements, AndroidX, Unit 2 of Android Basics course, and more!
Welcome to Now in Android, your ongoing guide to what’s new and notable in the world of Android development.
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KeyPosition - Motion Tags Ep6
On today’s episode of the Motion Tags series, we will talk about KeyPosition. KeyPosition affects the layout stage; a KeyPostion tag can have many attributes.
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Google Play PolicyBytes - September 2020 Payment Policy Update
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Improve your game with texture format targeting - Android Game Dev Show
Host Dan Galpin explains how to improve the load time, frame rates, and size of your game by supporting modern texture compression with Play Asset Delivery.
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Using texture counters with Android GPU Inspector - Android Game Dev Show
Android GPU Inspector enables an unprecedented view of how graphics workloads are executed on the GPU.
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Now in Android: 25 - Android 11 released, Jetpack DataStore, Android GPU Inspector, and more!
Welcome to Now in Android, your ongoing guide to what’s new and notable in the world of Android development.
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Introducing the Android GPU Inspector - Android Game Dev Show
The Android GPU Inspector (AGI) is a graphics profiling tool that allows you to see what’s going on inside of the GPU of your Android device so you can better understand graphics and optimize the
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OnSwipe - Motion Tags Ep5
On today’s episode of the Motion Tags series, we will talk about OnSwipe. OnSwipe is one of the most powerful features in Motion Layout.
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Now in Android: 24 - Jetpack Compose Alpha, ConstraintLayout 2.0, articles, videos, and more!
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OnClick - Motion Tags Ep4
On today’s episode of the Motion Tags series, we will talk about OnClick. There are four ways to trigger a transition: automatically, programmatically, OnClick, and OnSwipe.
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How to kickstart your LiveOps experience with Firebase - Android Game Dev Show
It’s called game development, not game finishing. If you want to operate a successful game you can’t stop when you hit the publish button.
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61 day 22:08
Compose by example
Jetpack Compose is a new declarative UI toolkit built for the demands of creating modern user interfaces.
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Thinking in Compose
Jetpack Compose is the new next generation UI toolkit. It uses a declarative component based paradigm for building UIs easily and quickly.
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Compose for existing apps
Jetpack Compose is now in alpha and you might want to start adding it to your existing apps. In this talk, you'll learn how to do that!
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