Vampire: The Masquerade - Bloodlines 2 Uses RTX to Create the Perfect Noir Setting

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Published on 3 Sep 2019, 13:00
At Gamescom 2019 we got the chance to see Vampire: The Masquerade - Bloodlines 2 running with real-time ray tracing. Product Manager, Florian Schwarzer, sat down with us to explain how RTX brings the Vampire-filled Seattle to life.

Learn more about ray tracing in Bloodlines 2: nvidia.com/en-us/geforce/news/...

GeForce host Julian Huguet: twitter.com/jhug00

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